Project 7 - Bubble Tumble
Remaking Bubble Trouble in p5js.
One of my favorite games throughout my life has been Bubble Trouble. I pride myself on my track record with Bubble Trouble (having beaten every level multiple times).
There is something meaningful about the devil character. The game honestly doesn't make any sense, but the aesthetics are really nice and the physics and graphics just make sense.
For my three scenes, I wanted to create different bubble layouts, and different backgrounds (for fun). I created very simple variations in the levels as scene in my storyboards below:
Reflections
Gravity was pretty difficult to code. I think the Sprite package helped a ton with game development. Features like the collision detection made it much easier than constantly checking coordinates.
I feel good about the final result, but I'd like to add a timer and a pause button in the future. There is also a slight bug where the arrow sometimes is a bit latent when trying to fire.